Caixa de Plantio Pequena
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Caixa de Plantio Pequena | |
---|---|
A small garden plot, with a fence to keep out vermin. | |
Estrutura | |
Tipo | Farming |
Vida | 5 000 |
Espaço Interno | 10 |
Item
| |
Peso | 4.0 |
Item ID | 130 |
Comando para Spawn
cheat giveitemnum 130 1 0 0 ou cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Small.PrimalItemStructure_CropPlot_Small'" 1 0 0 | |
Encontrado no Sinal | |
Fabricação | |
Nível Requerido | Nível 10 |
Pontos de Engrama | 9 PE |
Exp. Criando | 10.6 Exp. |
Used to craft | 0 items |
Used to craft | 0 items |
Crafted in | ![]() |
Ingredientes | |
The Small Crop Plot is the first farming plot you can craft. It allows you to plant all types of berry seeds and holds 200 water. It can be placed anywhere on the ground, provided the area is relatively flat.
Usage[editar | editar código-fonte]
In order to grow a crop, you will need three things:
- A seed. One of the following berry seeds:
,
,
,
,
, or
. (Other seeds require a larger plot.)
- Irrigation. Usually a water source connected to the plot using a
Stone Tap or a
Metal Tap. Rainwater or water from a
Waterskin also works, but is less reliable.
- Fertilization.
Fertilizer made in a
Compost Bin or by a
Dung Beetle lasts the longest, but takes a bit of time to make, so starting with simple
Feces might be easier.
Once the plot is irrigated and fertilized, you can place the seed in its inventory and it will be planted after a few seconds.
The plant will mature through several stages over the course of several day cycles, and once it has reached Fruitling status you will be able to harvest it continuously.
Fruitlings will grow and hold up to 300 of their planted berry type. Once harvested they will slowly grow back until reaching the maximum yield again.
To change the current plant, access the radial menu by holding 'E', then select 'destroy plant'. This will allow a new seed to be planted.
Notes[editar | editar código-fonte]
- Prematurely harvesting a plot does not seem to affect the growth of plants.
- As long as the plot is kept watered and fertilized, it will never need to be reseeded. (If you have a waterskin inside of the crop plot, make sure you right click on it and hit consume or else it won't water automatically.)
- Crops rot very slowly when left in the crop plot. However, they will start rotting at regular speed if they run out of fertilizer.
- A plot also has a small chance to spawn a new seed of its own in each yield that can be removed and used to start another plot.
Notes[editar | editar código-fonte]
- Prior to 282.102 on Scorched Earth, crop plots could only be placed in "Sunlit Locations". These locations had to be found and are not just anywhere open to sunlight.
- If you build over a "Sunlit Location" then the roof of your structure will count as Sunlit over the same spot. The roof of normal buildings do not count as "Sunlit Locations".
Painting and Color Regions[editar | editar código-fonte]
Cor e Regiões de Pintura
Small Crop Plot atualmente não é pintável, contudo esse objeto pode ser remapeado para ser adicionado regiões para pintura em uma atualização futura.
Para mais informações sobre regiões de pintura e como usar eles, por favor veja Corante,
Pincel, ou
Spray de Pintura.
- Pages using DynamicPageList parser function
- Esboço
- Páginas com ligações inválidas para arquivos
- Farming
- Items
- Fabricação
- Crafted in Inventory
- Fabricado com Wood or Fungal Wood
- Fabricado com Thatch
- Fabricado com Fiber
- Fabricado com Stone
- Estruturas
- Não pintável
- Base game structures
- Crafting
- Misc structures
- Falta tradução EN