Caixa de Plantio Pequena

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Caixa de Plantio Pequena

Caixa de Plantio Pequena.png

A small garden plot, with a fence to keep out vermin.

Estrutura
Tipo Farming
Vida 5 000
Espaço Interno 10
Item


Peso 4.0
Item ID 130
Comando para Spawn
cheat giveitemnum 130 1 0 0
ou
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Small.PrimalItemStructure_CropPlot_Small'" 1 0 0
Encontrado no Sinal
Fabricação
Nível Requerido Nível 10
Pontos de Engrama 9 PE
Exp. Criando 10.6 Exp.
Used to craft 0 items
Used to craft 0 items
Crafted in Inventory
Ingredientes
Recursos Necessários
10 × Thatch.png Thatch
15 × Fiber.png Fiber
25 × Stone.png Stone

The Small Crop Plot is the first farming plot you can craft. It allows you to plant all types of berry seeds and holds 200 water. It can be placed anywhere on the ground, provided the area is relatively flat.

Usage[editar | editar código-fonte]

Small Crop Plot with a Stimberry

In order to grow a crop, you will need three things:

  1. A seed. One of the following berry seeds: Amarberry Seed.png, Azulberry Seed.png, Mejoberry Seed.png, Narcoberry Seed.png, Tintoberry Seed.png, or Stimberry Seed.png. (Other seeds require a larger plot.)
  2. Irrigation. Usually a water source connected to the plot using a Stone Tap or a Metal Tap. Rainwater or water from a Waterskin also works, but is less reliable.
  3. Fertilization. Fertilizer made in a Compost Bin or by a Dung Beetle lasts the longest, but takes a bit of time to make, so starting with simple Feces might be easier.

Once the plot is irrigated and fertilized, you can place the seed in its inventory and it will be planted after a few seconds.

The plant will mature through several stages over the course of several day cycles, and once it has reached Fruitling status you will be able to harvest it continuously.

Fruitlings will grow and hold up to 300 of their planted berry type. Once harvested they will slowly grow back until reaching the maximum yield again.

To change the current plant, access the radial menu by holding 'E', then select 'destroy plant'. This will allow a new seed to be planted.

Notes[editar | editar código-fonte]

  • Prematurely harvesting a plot does not seem to affect the growth of plants.
  • As long as the plot is kept watered and fertilized, it will never need to be reseeded. (If you have a waterskin inside of the crop plot, make sure you right click on it and hit consume or else it won't water automatically.)
  • Crops rot very slowly when left in the crop plot. However, they will start rotting at regular speed if they run out of fertilizer.
  • A plot also has a small chance to spawn a new seed of its own in each yield that can be removed and used to start another plot.

Notes[editar | editar código-fonte]

  • Prior to 282.102 on Scorched Earth, crop plots could only be placed in "Sunlit Locations". These locations had to be found and are not just anywhere open to sunlight.
  • If you build over a "Sunlit Location" then the roof of your structure will count as Sunlit over the same spot. The roof of normal buildings do not count as "Sunlit Locations".

Predefinição:CanDamageWood

Painting and Color Regions[editar | editar código-fonte]




Cor e Regiões de Pintura

X mark.svg

Small Crop Plot atualmente não é pintável, contudo esse objeto pode ser remapeado para ser adicionado regiões para pintura em uma atualização futura.

Para mais informações sobre regiões de pintura e como usar eles, por favor veja Blue Coloring.png Corante, Pincel, ou Spray de Pintura.



Predefinição:Nav Farming